Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
9299
?
7171
?
14358
?
17389
?
16754
?
18059
?
19053
?
9955
?
11973
?
8946
Total damage to objectives
156
44653
7334
3475
942
27792
12670
4271
9781
6116
Total damage to buildings
156
0
5625
3296
942
17095
2775
2442
6471
2442
Total damage shielded
0
0
0
0
0
0
0
1000
0
1087
Total heals on teammates
0
0
0
0
0
1003
0
0
0
177

Abilities usage

in numbers

Death Sentence (Q)

61xpressed

Dark Passage (W)

22xpressed

Flay (E)

29xpressed

The Box (R)

6xpressed

?

Thresh

Summoner spell

Most popular spells
?
?
50.3% WR(25324 Matches)
?
?
49.9% WR(5939 Matches)
Best starting option
?
Time target@ 4 min
Early game
?
?
?
50.67% WR3,476 Matches
Core build
?
?
?
?
?
?
Full build

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?
Thresh
?
Veigar
5.00KDA1.29
0.59%Kill Participation0.39%
46Vision Score35
8,946Damage Dealt16,754
10Max CS Advantage59
18CS in First 10 Minutes13

Minions have varying gold values depending on their type, and the CS gap results in an approximate 96 gold in favor of your opponent.

Your opponent could afford an early advantage by purchasing items like

?
1Max Level Lead1
Blue42,180G
Difference+8,797G
Red50,977G
?
6,049G
?
7,240G
?
10,210G
?
10,303G
?
8,378G
6,556G
5,658G
2,017G
997G
403G
12,605G
?
12,898G
?
8,193G
?
9,306G
?
7,975G
?